It Takes Two secured the highly coveted Game of the Year award in 2021 This cooperative adventure has captured hearts globally with its innovative gameplay and compelling narrative Our comprehensive guide explores why It Takes Two triumphed over other contenders offering insights into its unique mechanics and lasting impact Discover how this charming Indie title became a major force in gaming history attracting both casual and pro players alike Explore its availability on PS5 Xbox Series X and PC ensuring every gamer can experience its magic Uncover expert Tips and Strategies for mastering its various challenges and truly appreciate its award winning design This article covers everything you need to know about the 2021 GOTY winner and its enduring legacy
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what game won game of the year 2021 FAQ 2026 - 50+ Most Asked Questions Answered (Tips, Trick, Guide, How to, Bugs, Builds, Endgame)
Welcome to the ultimate living FAQ for It Takes Two, the unforgettable Game of the Year 2021 winner, updated for 2026 insights! This comprehensive guide is designed for both new adventurers and seasoned players looking to revisit Cody and May’s incredible journey. We’ve scoured forums and gathered the most common questions, offering expert answers, handy tips, clever tricks, and solutions to any potential bugs. Whether you’re curious about builds, endgame content, or just need a walkthrough for a tricky section, this FAQ is your go-to resource. Let’s dive deep into why this cooperative masterpiece continues to captivate players years later, ensuring you get the most out of your experience.
The Game of the Year 2021: It Takes Two
What game won Game of the Year 2021 at The Game Awards
It Takes Two, developed by Hazelight Studios, was the proud recipient of The Game Awards' Game of the Year in 2021. This cooperative action-adventure game was celebrated for its innovative gameplay mechanics and compelling narrative, captivating critics and players worldwide. Its unique design stood out among all other contenders.
Why did It Takes Two win Game of the Year
It Takes Two triumphed due to its unwavering commitment to cooperative gameplay, constantly evolving mechanics, and a deeply emotional story about mending relationships. The game consistently introduced fresh and creative challenges, requiring seamless teamwork and communication, making every moment engaging and unique. Its innovative approach was truly groundbreaking.
Is It Takes Two still worth playing in 2026
Absolutely, It Takes Two remains a highly recommended game in 2026 for anyone seeking an unparalleled co-op experience. Its timeless design, charming visuals, and engaging story ensure it holds up beautifully, offering endless fun with a friend or loved one. The game's innovative spirit has not waned over time. Many consider it a modern classic.
What platforms is It Takes Two available on in 2026
As of 2026, It Takes Two is widely available across multiple platforms, including PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC. This broad availability ensures that nearly everyone can experience its award-winning cooperative adventure with a friend. The game continues to thrive on all these systems.
Who developed It Takes Two
It Takes Two was developed by Hazelight Studios, a Swedish video game developer known for its focus on cooperative multiplayer experiences. Led by industry veteran Josef Fares, the studio previously gained acclaim for titles like A Way Out, solidifying their reputation for unique co-op storytelling. Their dedication to this genre is truly remarkable.
What is the core gameplay of It Takes Two
The core gameplay of It Takes Two revolves around cooperative action-adventure platforming, where two players control Cody and May, who must work together using unique and evolving abilities to progress through fantastical environments. Each level introduces new mechanics and challenges, demanding constant communication and synchronized efforts. It's a masterclass in dynamic teamwork.
Getting Started: Beginner Questions & Tips
How do I start playing It Takes Two with a friend online
To play It Takes Two online with a friend, only one of you needs to own the full game. The other player can download the free 'Friend's Pass' version from their respective platform's store. Once installed, simply invite your friend from the game's main menu, and you'll be able to embark on your adventure together. It’s a super convenient system.
Is there a single-player mode in It Takes Two
No, It Takes Two is designed exclusively for two players and does not feature a single-player mode. The game's entire design philosophy is built around cooperative mechanics, where both characters have unique abilities that are essential for solving puzzles and progressing. Playing with a partner is integral to the experience. Myth: You can play solo. Reality: It's strictly a duo adventure!
What are the basic controls for It Takes Two
The basic controls in It Takes Two are standard for a third-person action-adventure, using WASD on PC or left stick for movement, and various buttons for jumping, interacting, and using character-specific abilities. The game introduces new controls contextually with clear on-screen prompts, making it very accessible for beginners. The learning curve is quite gentle.
Can I play It Takes Two using local couch co-op
Yes, absolutely! It Takes Two fully supports local couch co-op, allowing you and a friend to play side-by-side on the same console with a split-screen display. This is a fantastic way to experience the game's charming story and cooperative challenges together in the same room. Grab a friend, two controllers, and get ready for fun!
Builds, Abilities & Character Progression
Do Cody and May have different builds or skill trees
It Takes Two does not feature traditional RPG-style builds or skill trees for Cody and May. Instead, their abilities are context-sensitive and change dramatically with each new chapter and environment. For example, in one level Cody might have nails to throw, while May has a hammer, and in another, they might wield magnets. This constant evolution is the 'build' system. Myth: There are fixed character builds. Reality: Abilities dynamically change per level.
How do Cody and May's abilities work together
Cody and May's abilities are always designed to be complementary, requiring teamwork to solve puzzles and defeat enemies. If one character has a way to create an opening, the other will have the means to exploit it. Communication is key to understanding how their unique powers intertwine for each challenge. It’s all about collaboration and synchronization.
Are there any character upgrades or permanent enhancements
No, It Takes Two does not include permanent character upgrades or enhancements that carry over between levels. Each new section of the game presents fresh mechanics and temporary abilities tailored to that specific environment. This design choice ensures continuous variety and keeps the gameplay fresh without relying on incremental power gains. It emphasizes ingenuity over grinding.
Solving Puzzles & Combat Strategies
What's the best strategy for solving It Takes Two puzzles
The best strategy for It Takes Two puzzles is constant communication and observation. Talk through what each character's current abilities are and how they might interact with environmental elements. Don't be afraid to experiment, as many puzzles have creative solutions. Often, one player creates an opportunity while the other acts on it, so teamwork is essential. Look for clues in the scenery.
Are there any difficult boss fights in It Takes Two and how do I beat them
It Takes Two features several creative and often humorous boss fights that always require both players to work together in unique ways. There isn't a single 'trick'; each boss demands specific cooperative strategies using your current abilities. Pay close attention to their attack patterns and environmental cues, and communicate constantly to coordinate your attacks. Perseverance and teamwork are your greatest weapons.
Tips for better coordination in It Takes Two combat
For better coordination in It Takes Two combat, establish clear callouts and roles during encounters. One player might focus on distracting while the other deals damage, or you might coordinate simultaneous attacks. Practice makes perfect; don't get discouraged by initial failures. Learn from your mistakes and adjust your strategies together. Mastering your specific loadout for each encounter is key.
Multiplayer Issues & Connectivity Fixes
I'm experiencing lag or connectivity issues with Friend's Pass what should I do
If you're experiencing lag or connectivity issues with Friend's Pass, first ensure both players have a stable internet connection. Try restarting your router and game. Verify your game's integrity if on PC, or check for console updates. Sometimes, playing closer to your router or reducing background network usage can provide a stuttering fix. Check your Ping; high latency is often the culprit. Myth: Friend's Pass is inherently laggy. Reality: Connection quality usually dictates performance.
How can I fix a game crash or bug in It Takes Two
For game crashes or bugs, ensure your game and system software are fully updated. On PC, update your graphics drivers and verify the game files through your launcher. Reducing graphics settings or running the game in compatibility mode might also help. If a specific bug is repeatable, searching online forums or contacting Hazelight support might yield a known stuttering fix. Report persistent issues.
Are there any common bugs or glitches in It Takes Two
It Takes Two is generally a very polished game with few widespread bugs or glitches. Most common issues encountered are minor visual quirks or occasional desynchronization during online play, which usually resolve with a game restart. Critical game-breaking bugs are rare, reflecting the high quality of its development. If you find one, it's likely localized to your setup.
Endgame Grind & Post-Game Content
Is there an endgame or post-game content in It Takes Two
It Takes Two focuses on delivering a complete, linear story experience rather than traditional endgame content or a post-game grind. Once you complete the main story, there isn't an extended 'endgame' mode. However, you can revisit any chapter to find missed mini-games or switch characters for a fresh perspective. The journey itself is the reward, not a grind for loot. Myth: There's a Battle Royale or MMO-style endgame. Reality: The magic is in the story and co-op journey.
Can I replay specific levels after finishing the game
Yes, after completing It Takes Two, you can freely select and replay any chapter or sub-level from the main menu. This allows you to go back and find any collectibles, mini-games, or secrets you might have missed during your initial playthrough, or simply re-experience your favorite moments. It's great for achievement hunters or just reliving the fun.
Myth vs Reality
Myth: It Takes Two is only for couples. Reality: The game is for any two players, friends or family, who enjoy cooperative gaming. Its themes are universal.
Myth: The game is too easy because it's colorful. Reality: While accessible, many puzzles and boss fights require genuine coordination and thought, offering a satisfying challenge.
Myth: You need two copies of the game for online play. Reality: Only one player needs to own the game; the other can use the free Friend's Pass.
Myth: It's an open-world RPG with endless content. Reality: It's a linear, story-driven co-op adventure with diverse but contained levels.
Myth: The story is purely lighthearted. Reality: While charming, the narrative explores mature themes of divorce and reconciliation, offering surprising emotional depth.
Still have questions? Check out our other popular guides like 'The Ultimate FPS Settings Optimization Guide for PC' or 'Mastering Multiplayer: Advanced Strategies for Any Game'.
Are you wondering what game truly captivated the gaming world and earned the prestigious Game of the Year award in 2021 It was none other than the sensational co-op adventure It Takes Two from Hazelight Studios This remarkable title took home the top honors cementing its place in gaming history Its innovative gameplay and heartwarming story created an unforgettable experience for many players around the globe.
By 2026 It Takes Two remains a shining example of cooperative design and storytelling excellence The game is still celebrated for its ingenious mechanics and delightful character interactions Many consider it a timeless classic that continues to draw new players on PS5 Xbox Series X and PC Its influence on the industry is clear inspiring other developers to explore unique shared experiences The consistent positive Reviews and community engagement highlight its enduring appeal even years after its initial release.
The Unforgettable Journey of It Takes Two
It Takes Two is a masterful blend of platforming puzzles and action sequences all requiring two players The story follows Cody and May a bickering couple on the brink of divorce transformed into small dolls They must navigate a fantastical world solving challenges to repair their relationship The game constantly introduces new mechanics ensuring every level feels fresh and exciting
The developers at Hazelight Studios, led by Josef Fares, are renowned for their commitment to co-op only experiences They believe games are best enjoyed together and It Takes Two perfectly embodies this philosophy The game’s design forces genuine collaboration making communication key to progression This innovative approach resonated deeply with critics and players alike.
Gameplay Mechanics That Stood Out
- Each player has unique abilities in every level fostering true teamwork
- The game seamlessly transitions between genres from a third-person shooter segment to a top-down RPG-like adventure
- Environmental puzzles require both players to use their distinct skills in tandem
- Creative boss battles demand synchronized efforts and strategic thinking
The sheer variety in It Takes Two is a huge part of its appeal One moment you are flying a plane the next you are exploring a giant treehouse This constant reinvention keeps the experience engaging and unpredictable Players never know what new challenge awaits them around the next corner and this element of surprise is truly captivating It stands apart from many traditional RPG or FPS experiences.
Connecting with the Gaming Community
It Takes Two resonated with players because it offered a refreshing change of pace In an era dominated by Battle Royale and traditional FPS games it carved its own niche Its focus on collaboration rather than competition was a breath of fresh air The game proved that deep meaningful experiences can still thrive in the modern gaming landscape
The game’s success also highlighted the importance of accessible gaming It featured a Friend’s Pass allowing one player to own the game and invite another to play for free This removed a common barrier for co-op games making it easier for friends and families to connect and share the adventure together It was a brilliant move that broadened its audience significantly.
Expert Tips for Mastering It Takes Two
To truly appreciate It Takes Two focus on communication with your partner Clear callouts and shared strategies are crucial for overcoming complex puzzles Embrace the evolving mechanics and be ready to adapt to new playstyles in each chapter Experiment with different approaches and don't be afraid to fail a few times It is all part of the fun and learning process Enjoy the journey together.
Explore every corner of the vibrant levels as there are many hidden secrets and mini-games to discover These optional activities add to the replayability and charm of the game They also provide a nice break from the main narrative and offer extra challenges Pay attention to the subtle narrative clues too as they deepen the emotional connection to Cody and May’s story Remember settings optimization might improve your experience especially on PC where good drivers help prevent FPS drop and stuttering fix issues.
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## Beginner / Core Concepts1. **Q:** What exactly made It Takes Two win Game of the Year in 2021, and isn't it just a kids' game?
**A:** I get why this confuses so many people because its art style can seem lighthearted, but It Takes Two absolutely crushed it at GOTY 2021 because of its groundbreaking co-op design and incredible variety. It’s not just for kids at all; it’s for anyone who loves unique gameplay. The game constantly innovates, throwing new mechanics at players in every chapter, demanding true teamwork. You’re not just button-mashing; you’re problem-solving together, and that shared experience is what made it a standout. Plus, the story has surprising emotional depth. You've got this, don't let the visuals fool you!
2. **Q:** Do I really need another player to enjoy It Takes Two, or can I play it solo somehow?
**A:** This one used to trip me up too, but nope, you *absolutely* need two players! It Takes Two is built from the ground up as a pure co-op experience. There’s no single-player mode because the entire game design revolves around two characters, Cody and May, each with unique, complementary abilities. Trying to play it solo would be like trying to play a game of catch by yourself—it just doesn’t work. Embrace the buddy system, it’s a blast! Maybe even grab a friend you don't usually game with, you'll be surprised how much fun you'll have. Seriously, it's designed to bring people together, and it does a fantastic job.
3. **Q:** Is It Takes Two available on all major platforms, like PS5, Xbox Series X, and PC, even now in 2026?
**A:** You're asking a super practical question, and I'm happy to tell you, yes it is! Even in 2026, It Takes Two is widely available and thriving across PS5, Xbox Series X, PC, and even Nintendo Switch. The developers made sure this gem could reach as many players as possible. This cross-platform availability is a big reason it's maintained its popularity. So, whether you've got a high-end gaming PC, a powerful new-gen console like the PS5 or Xbox Series X, or prefer playing on the go, you and a friend can dive into its fantastic world. It's awesome that it's so accessible!
4. **Q:** What genre is It Takes Two? Is it an FPS, RPG, or something else entirely?
**A:** That’s a great question, because It Takes Two actually defies easy categorization! While it has elements that might feel like an RPG with character progression or even mini FPS moments in certain levels, its core genre is a co-op action-adventure platformer. What makes it unique is its constant genre-shifting; one moment you're a platformer, the next you're flying a plane, then battling enemies in a top-down view. It's a masterclass in variety, so don't go in expecting a traditional FPS or a deep MMO experience. Just be ready for anything! It’s what keeps it so engaging, you know?
5. **Q:** Are there any common technical issues like FPS drop or lag I should be aware of when playing It Takes Two on PC or consoles?
**A:** This is a smart thing to ask, especially for PC players. Generally, It Takes Two is very well-optimized, which is a testament to Hazelight’s development. On PS5 and Xbox Series X, you’re looking at a pretty smooth experience with consistent FPS. For PC, if you’re encountering FPS drop or lag, it’s often due to outdated drivers, background applications, or settings optimization issues, not the game itself. I'd recommend ensuring your graphics drivers are up-to-date and checking the in-game settings. Sometimes a quick stuttering fix can be as simple as lowering shadow quality. It’s rare for a game this polished to have widespread performance problems. Keep your system tidy and you should be golden.
6. **Q:** What are some key strategies or tips for beginners to avoid getting stuck on puzzles in It Takes Two?
**A:** Oh, I totally get why people ask this – some puzzles can be real head-scratchers! My biggest Tip for beginners is to *communicate constantly*. Seriously, talk through what each character’s unique ability is and how it might interact with the environment. Often, the solution isn't complex, but requires perfect timing or understanding how your partner's action enables yours. Don't be afraid to experiment; if something doesn't work, try another angle. Look around the environment for clues; the game usually gives you subtle hints. Remember, it's a Guide to collaboration, not a solo genius test. You and your partner are a team, and the game is designed to celebrate that teamwork. Try explaining your thought process out loud to your partner, it often clarifies things!
7. **Q:** Does It Takes Two offer any replayability, perhaps with different character Builds or alternative endings?
**A:** I see why you’d think about different Builds or endings from an RPG perspective, but It Takes Two takes a different approach. While there aren't alternative endings or character builds like you'd find in a traditional RPG, the replayability comes from two main things. First, experiencing the game from the perspective of the *other* character; Cody and May often have unique abilities and ways of interacting with the world, so playing as the one you didn't choose first can offer fresh insights. Second, there are tons of mini-games and secrets tucked away in each level – finding them all is a fun challenge! Think of it more like a speedrun challenge or a fun casual playthrough with different friends to see their reactions. It's about the shared journey, not divergent paths.
8. **Q:** How does the game handle difficulty? Is it accessible for Beginner players or does it require Pro level coordination?
**A:** This is a crucial point for a co-op game! It Takes Two is surprisingly accessible for Beginners, but still offers a satisfying challenge that even Pro players will appreciate. The learning curve is gentle, as new mechanics are introduced gradually and explained well. The real difficulty often comes from the coordination required, not from overly complex controls or punishing combat. If you and your partner communicate well, you’ll find it manageable. There are no traditional difficulty settings, but the game adapts beautifully. It teaches you to play together, and that's a unique skill in itself. Don't stress too much, it's about the shared fun, not intense ranked competition. You’ll be surprised how quickly you pick it up.
9. **Q:** Many great games get post-launch content. Has It Takes Two received any major DLC or expansions since its 2021 GOTY win?
**A:** That’s a common expectation for highly successful titles, but surprisingly, It Takes Two has not received any major DLC or paid expansions since its 2021 GOTY win. The developers, Hazelight Studios, tend to create complete, self-contained experiences rather than extending them with additional content. What you get in the base game is the full, rich experience, perfectly polished and delivered. While some might miss new content, it also means the game feels incredibly cohesive and finished. They focused on delivering a perfect package, which is pretty admirable, if you ask me. It’s a complete story that doesn’t need extra chapters to feel whole.
10. **Q:** Is there an online multiplayer mode, or do I need to play local co-op only for It Takes Two?
**A:** Good question, and this is where its Friend’s Pass really shines! It Takes Two supports both online multiplayer and local co-op. So, whether your gaming buddy is across the couch or across the globe, you can play together. The Friend’s Pass means only one of you needs to own the game, and the other can download a free trial version to join. This was a brilliant move to make it super easy for people to jump in and play. So, you don't need two copies, and you don't need to be in the same room, which is fantastic. It's truly designed to make playing together as seamless as possible, no matter the distance.
11. **Q:** What specific design philosophies from It Takes Two could influence future 2026 AAA co-op titles?
**A:** This is a really insightful question for anyone looking at game design trends! It Takes Two's biggest influence, even by 2026, is its commitment to *dynamic asymmetric gameplay* and *narrative integration*. Developers are now more keenly observing how Cody and May’s mechanics constantly evolve, directly mirroring their emotional journey. Future AAA co-op titles could leverage this by ensuring that player abilities aren't static 'loadouts' but change with story beats, creating fresh gameplay loops. Additionally, the Friend's Pass model significantly lowered barriers to entry, a 'product-as-a-service' aspect that more studios are exploring for engagement. It's about making co-op essential, not just an add-on. That's a frontier-level design lesson right there. You'll see more games trying to replicate that fluidity in their core loop.
12. **Q:** Considering the success of It Takes Two, why haven't we seen a direct sequel or spin-off announced by 2026?
**A:** I get why this is puzzling; typically, a GOTY winner spawns sequels like crazy! However, Hazelight Studios, under Josef Fares, has a very distinct creative philosophy. They prioritize creating completely new, innovative experiences rather than rehashing old ones. Fares has stated they aim to make each game a unique journey, so a direct sequel to Cody and May's story, while appealing, just doesn't fit their creative model. They're more interested in pushing boundaries with new IP that still emphasizes co-op. So by 2026, while we haven't seen an 'It Takes Three,' we're likely to see their next title push new co-op frontiers entirely. It’s a brave path, but it’s what makes them special. They're not chasing the easy money, which is commendable.
13. **Q:** How did It Takes Two’s innovative approach to player agency and narrative impact its critical reception compared to more traditional RPGs or MOBAs?
**A:** That’s a deep dive into game studies, I love it! It Takes Two truly stood out because it redefined player agency *within* a co-op narrative. Unlike MOBAs where individual skill dominates or traditional RPGs where story branches are often player-driven, It Takes Two funneled both players down a shared, linear narrative path. Yet, within that linearity, the constant mechanical shifts and the forced reliance on your partner made players feel incredibly impactful. Critics praised this clever balance: a tight story combined with constant gameplay novelty. It showed that player agency doesn't always mean open-world choices, but can be about the quality and variety of interactions. It challenged conventional wisdom about player freedom and delivered something truly unique, which resonated strongly with reviewers looking for fresh ideas.
14. **Q:** Could It Takes Two's 'Friend's Pass' model become a standard for future co-op games by 2026, especially for Indie or Strategy titles?
**A:** This is a fantastic observation, and honestly, the Friend's Pass has already had a significant impact by 2026, especially for Indie and some Strategy titles. While it hasn't become a universal standard across all co-op games – larger publishers are still hesitant about its revenue implications – it's certainly gained traction. For Indie developers, it’s a brilliant marketing tool, lowering the barrier to entry and encouraging word-of-mouth. It's especially effective for games where the core fun is the *shared experience*, much like It Takes Two. I'd say it's more likely to be adopted by smaller, design-driven studios that prioritize player experience over maximizing individual sales per unit. It’s a smart move for building community, and that's invaluable. Keep an eye out for more games leveraging this model; it's a win-win for players.
15. **Q:** What lessons can game developers learn from It Takes Two regarding effective use of diverse gameplay mechanics to avoid player fatigue?
**A:** This is *the* core lesson, truly a masterclass for developers, especially for games that aren't open-world MMOs! It Takes Two teaches that constant novelty, when executed well, is the antidote to player fatigue. Each new chapter introduces entirely new gameplay mechanics, often tied directly to the narrative. This isn't just cosmetic; it changes *how* you play, forcing adaptation and preventing any single mechanic from overstaying its welcome. The key isn't just throwing random ideas in, but seamlessly integrating them into the story and level design. It's about 'less grind, more surprise.' Many developers are now studying this, moving away from repetitive loops towards more dynamic player engagement. It’s a challenge, but It Takes Two proved it’s incredibly rewarding. You've got this, future game designers!
- It Takes Two won GOTY 2021—it's still a fantastic play!
- You need two players, seriously, it’s built for co-op fun.
- Available everywhere: PS5, Xbox Series X, PC, Switch.
- Expect constant genre changes, not just an FPS or RPG.
- Communicate with your partner for puzzle success; it’s a team game.
- No major DLC, but the base game is a complete, polished masterpiece.
- The Friend's Pass makes it super easy to play with someone online or locally.
It Takes Two won Game of the Year 2021 The game is a unique cooperative action adventure platformer Developed by Hazelight Studios known for its innovative gameplay mechanics and storytelling Its success highlighted the potential of dedicated co op experiences The title remains popular on PS5 Xbox Series X and PC Its compelling narrative and diverse gameplay segments were key factors in its award win It also fostered strong community engagement and positive reviews